How to play Flipbook — free online co-op animation game
Draw the next frame of a wobbly cartoon — then watch the whole chain flip to life.
- Players
- 3–4
- Length
- ~7 min
- Type
- Draw
- Price
- Free
Flipbook is a drawing relay that produces an animation. You draw frame one of some small motion; the next player sees only your frame, ghosted underneath theirs, and draws the next beat.
By the time the chain comes back round, a simple idea has usually mutated into something nobody planned. The reveal plays every chain back as a jittery flip-book, and that playback is the entire payoff of the game.
One team, one score: the whole room wins together, and the finale celebrates what you pulled off as a group — no podium, no loser.
Free, no app and no sign-up to join — players hop in with a 4-letter code on their own phone.
How to play Flipbook
The host picks how many reels
One reel is the default, which is already a full pass around the room. Two or three makes a longer session.
Everyone starts a chain
Each player draws frame one of a little motion — a ball bouncing, someone waving, a thing falling over.
The chains rotate
You're handed someone else's chain. You see ONLY the previous frame, ghosted as an onion-skin underneath your canvas.
Draw the next beat
Nudge the movement forward. You're not copying the frame, you're continuing it — which is where the drift comes from.
The reveal plays it back
Every chain animates end to end. Watching your simple bouncing ball become something unrecognisable is the point of the game.
What Flipbook looks like

How scoring works
Flipbook is co-operative: the whole room shares one result rather than competing for a podium. There's no winner and no loser.
The reveal celebrates what the group made together — the finished animations — instead of ranking anyone, which is why the scoreboard doesn't appear at the end.
That's the deal with every co-op game here: you're playing against the difficulty of the task, not against each other.
Tips for winning Flipbook
- Keep frame one simple. A single clear shape survives four redraws; a detailed scene turns to mush by frame two.
- Move one thing per frame. Small consistent changes animate; big changes read as a cut.
- Trace the ghost roughly rather than precisely. Perfect copies make a static animation — the wobble is what makes it charming.
- Exaggerate the motion slightly. By the time it's played back at speed, subtle movement disappears.
Frequently asked questions
How many players do you need for Flipbook?
Three to four. The chain needs enough hands to actually drift.
Is Flipbook competitive?
No — it's co-operative. Everyone makes the animations together and the reveal celebrates the result rather than crowning a winner.
Do I need to be able to draw?
No. The wobble is the aesthetic, and rough frames animate better than careful ones.
Is it free?
Yes, free to play and free to host, with no account needed to join.
Free, no app and no sign-up to join — players hop in with a 4-letter code on their own phone.